In fact, the errors I am currently seeing are a subset of the errors resulting from not including libstdc++. For instance, if I set up an XCode project to use the ArcGIS SDK and I forgot to include libstdc++, I get a longer list of "undefined symbols for architecture i386" errors. Typically, I see "undefined symbol." errors when I forget to include a library or framework needed by some code in my project. Previously, I have had no issues including c++ code in my XCode projects using the rules outlined here. However, I need the ArcGIS SDK and an iOS build of the OpenCV library to play nicely within the same project. If I pull out the SDK, I can proceed to write an app that uses some c++ code. If I pull out the c++ class, I can proceed to write an app that leverages the ArcGIS SDK for iOS. If I create a new project in XCode, add an empty c++ file, and then link to the ArcGIS SDK for iOS, I get a series of errors under the header "undefined symbols for architecture i386." See attached text file for the complete error log. I am unable to use the ArcGIS SDK for iOS in an XCode project that uses c++ code.
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